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Главная » Статьи » Статьи связанные с игрой » разное

Пассивные умения
Aegis                                         Shield Block Radius 360 degrees
Acrobat 1                                   Fall safe height +60
Acrobat 2                                   Fall safe height +100
Boost Breath 1                           Breath Guage +180
Boost Breath 2                           Breath Guage +300
Clan Aegis 1                               P.Def. +3%
Clan Aegis 2                               P.Def. +5%
Clan Aegis 3+                             P.Def. +??
Clan Agility                                 Evasion +??
Clan Clarity                                MP Regen per tick +??
Clan Cyclonic Resistance             Resistance to Wind and Water Attributes +??
Clan Empowerment                     M.Atk. +??
Clan Essence                              MP +??
Clan Fortitude                             Resistance to Shock Attribute +??
Clan Freedom                             Resistance to Hold and Derangement Attributes +??
Clan Guidance                            Accuracy +??
Clan Imperium right to open a clan command channel
Clan Lifeblood                             HP Regen per tick +??
Clan Luck 1                                PvE Death = 3.52% Loss
Clan Luck 2                                PvE Death = 3.20% Loss
PvP (No Clan war) = 2% Loss
PvP (Clan War) = 0.50% Loss
Clan Magic Protection 1                M.Def. +6%
Clan Magic Protection 2                M.Def. +10%
Clan Magic Protection 3+              M.Def. +??%
Clan Magmatic Resistance             Resistance to Fire and Earth Attributes +??
Clan March                                 Speed +??
Clan Might 1                                P.Atk. +3%
Clan Might 2+                              P.Atk. +??
Clan Morale                                CP Regen per tick +??
Clan Shield Boost                        Shield P.Def. +??
Clan Spirituality 1                        CP +6%
Clan Spirituality 2+                      CP +??%
Clan Vigilance                              Resistance to Sleep Attribute +??
Clan Vitality 1                              HP +3%
Clan Vitality 2                              HP +5%
Clan Vitality 3+                            HP +??
Clan Withstand                             Attack Shield Block Rate +??
Clear Mind 1                                MP regen per tick walking +3.2, standing +2.6
Clear Mind 2                                MP regen per tick walking +4.0, standing +3.2
Clear Mind 3                                MP regen per tick walking +4.3, standing +3.5
Clear Mind 4                                MP regen per tick walking +5.1, standing +4.1
Clear Mind 5                                MP regen per tick walking +5.8, standing +4.7
Clear Mind 6                                MP regen per tick walking +6.2, standing +4.9
Critical Power 1                            P.Atk. on a critical hit +32
Critical Power 2                            P.Atk. on a critical hit +56
Critical Power 3                            P.Atk. on a critical hit +93
Critical Power 4                            P.Atk. on a critical hit +177
Critical Power 5                            P.Atk. on a critical hit +295
Critical Power 6                            P.Atk. on a critical hit +384
Esprit 1                                        HP regen per tick while running +2.5, mp regen +0.8
Esprit 2                                        HP regen per tick while running +3.0, mp regen +0.9
Esprit 3                                        HP regen per tick while running +3.5, mp regen +1.0
Esprit 4                                        HP regen per tick while running +4.0, mp regen +1.1
Esprit 5                                        HP regen per tick while running +4.5, mp regen +1.2
Esprit 6                                        HP regen per tick while running +5.0, mp regen +1.3
Esprit 7                                        HP regen per tick while running +5.5, mp regen +1.4
Esprit 8                                        HP regen per tick while running +6.0, mp regen +1.5
Fast HP Recovery 1                       HP regen per tick +1.1
Fast HP Recovery 2                       HP regen per tick +1.6
Fast HP Recovery 3                       HP regen per tick +1.7
Fast HP Recovery 4                       HP regen per tick +2.1
Fast HP Recovery 5                       HP regen per tick +2.6
Fast HP Recovery 6                       HP regen per tick +2.7
Fast HP Recovery 7                       HP regen per tick +3.4
Fast HP Recovery 8                       HP regen per tick +4.0
Fast Mana Recovery 1                   MP regen per tick +1.1
Fast Mana Recovery 2                   MP regen per tick +1.5
Fast Mana Recovery 3                   MP regen per tick +1.9
Fast Mana Recovery 4                   MP regen per tick +2.3
Fast Mana Recovery 5                   MP regen per tick +2.7
Fast Mana Recovery 6                   MP regen per tick +3.1
Fast Mana Recovery 7                   MP regen per tick +3.4
Final Fortress 1                             P.Def. +116.875 when HP falls to 30% or less
Final Fortress 2                             P.Def. +129.000 when HP falls to 30% or less
Final Fortress 3                             P.Def. +141.625 when HP falls to 30% or less
Final Fortress 4                             P.Def. +150.375 when HP falls to 30% or less
Final Fortress 5                             P.Def. +159.250 when HP falls to 30% or less
Final Fortress 6                             P.Def. +168.375 when HP falls to 30% or less
Final Fortress 7                             P.Def. +177.625 when HP falls to 30% or less
Final Fortress 8                             P.Def. +187.000 when HP falls to 30% or less
Final Fortress 9                             P.Def. +196.500 when HP falls to 30% or less
Final Fortress 10                           P.Def. +206.125 when HP falls to 30% or less
Final Fortress 11                           P.Def. +215.750 when HP falls to 30% or less
Final Frenzy 1                               P.Atk. +32.9 when HP falls to 30% or less
Final Frenzy 2                               P.Atk. +39.4 when HP falls to 30% or less
Final Frenzy 3                               P.Atk. +46.6 when HP falls to 30% or less
Final Frenzy 4                               P.Atk. +54.6 when HP falls to 30% or less
Final Frenzy 5                               P.Atk. +63.3 when HP falls to 30% or less
Final Frenzy 6                               P.Atk. +72.7 when HP falls to 30% or less
Final Frenzy 7                               P.Atk. +79.3 when HP falls to 30% or less
Final Frenzy 8                               P.Atk. +86.1 when HP falls to 30% or less
Final Frenzy 9                               P.Atk. +93.1 when HP falls to 30% or less
Final Frenzy 10                             P.Atk. +100.2 when HP falls to 30% or less
Final Frenzy 11                             P.Atk. +107.5 when HP falls to 30% or less
Final Frenzy 12                             P.Atk. +114.8 when HP falls to 30% or less
Final Frenzy 13                             P.Atk. +122.1 when HP falls to 30% or less
Final Frenzy 14                             P.Atk. +129.3 when HP falls to 30% or less
Focus Mind 1                                MP regen per tick +1.1
Focus Mind 2                                MP regen per tick +1.5
Focus Mind 3                                MP regen per tick +1.9
Focus Mind 4                                MP regen per tick +2.3
Focus Mind 5                                MP regen per tick +2.7
Focus Mind 6                                MP regen per tick +3.1
Health                                          Resistance to Bleed, Poison attributes +20%
Higher Mana Gain 1                       MP gained from Recharge +22
Higher Mana Gain 2                       MP gained from Recharge +24
Higher Mana Gain 3                       MP gained from Recharge +28
Higher Mana Gain 4                       MP gained from Recharge +29
Higher Mana Gain 5                       MP gained from Recharge +31
Higher Mana Gain 6                       MP gained from Recharge +32
Higher Mana Gain 7                       MP gained from Recharge +38
Higher Mana Gain 8                       MP gained from Recharge +39
Higher Mana Gain 9                       MP gained from Recharge +41
Higher Mana Gain 10                     MP gained from Recharge +42
Higher Mana Gain 11                     MP gained from Recharge +48
Higher Mana Gain 12                     MP gained from Recharge +49
Higher Mana Gain 13                     MP gained from Recharge +50
Higher Mana Gain 14                     MP gained from Recharge +52
Higher Mana Gain 15                      MP gained from Recharge +53
Higher Mana Gain 16                      MP gained from Recharge +59
Higher Mana Gain 17                      MP gained from Recharge +61
Higher Mana Gain 18                      MP gained from Recharge +62
Higher Mana Gain 19                      MP gained from Recharge +64
Higher Mana Gain 20                      MP gained from Recharge +66
Higher Mana Gain 21                      MP gained from Recharge +72
Higher Mana Gain 22                      MP gained from Recharge +73
Higher Mana Gain 23                      MP gained from Recharge +75
Higher Mana Gain 24                      MP gained from Recharge +76
Higher Mana Gain 25                      MP gained from Recharge +78
Higher Mana Gain 26                      MP gained from Recharge +79
Higher Mana Gain 27                      MP gained from Recharge +81
Iron Body                                     Fall damage -40%
Long Shot 1                                  Bow Range 700
Long Shot 2                                  Bow Range 900
Mana Recovery                              MP regen per tick +20% when wearing Robes
Quick Recovery 1                           Magic Reuse Time -20%
Quick Recovery 2                           Magic Reuse Time -25%
Quick Recovery 3                           Magic Reuse Time -30%
Quiver of Holding 1                         Weight Limit +30%
Quiver of Holding 2                         Weight Limit +40%
Quiver of Holding 3                         Weight Limit +50%
Seal of Strife 1 (winner)                  CP +10%
Seal of Strife 1 (loser)                     CP -10%
Shield Mastery 1                             Shield Block Rate +50%
Shield Mastery 2                             Shield Block Rate +70%
Shield Mastery 3                             Shield Block Rate +85%
Shield Mastery 4                             Shield Block Rate +100%
Skill Mastery (fighter)                      Chance of "skill critical", based on STR
Skill Mastery (mystic)                      Chance of "skill critical", based on INT
Toughness                                      Resistance to Hold, Sleep, Poison attributes +20%
Vital Force 1                                    HP regen per tick while sitting +1.9, mp regen +0.9
Vital Force 2                                    HP regen per tick while sitting +2.7, mp regen +1.1
Vital Force 3                                    HP regen per tick while sitting +2.9, mp regen +1.2
Vital Force 4                                    HP regen per tick while sitting +3.6, mp regen +1.5
Vital Force 5                                    HP regen per tick while sitting +4.5, mp regen +1.7
Vital Force 6                                    HP regen per tick while sitting +4.7, mp regen +1.8
Vital Force 7                                    HP regen per tick while sitting +5.6, mp regen +2.1
Vital Force 8                                    HP regen per tick while sitting +6.7, mp regen +2.5
Weight Limit 1                                 Weight Limit +100%
Weight Limit 2                                 Weight Limit +200%
Weight Limit 3                                 Weight Limit +300%
Wisdom                                          Resistance to Hold, Sleep, Derangement attributes +20%





Категория: разное | Добавил: spiritas (29.05.2008)
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